A dog has a master; a cat has domestic staff. This thing is ridiculously over powered.... Now with Beta 3.0 I have 4 bombers with 6 fighters at defence wings on each bomber and about 60 mix of heavy fighters and fighters in "Hatikvah's choice I" to protect that sector from Xenon, Argon is to weak now they cant handle xenon on that sector, I have no problem destroy I or K and worst time they send in 2 I and 8 K but litle tactic take out one after one they are like big ship grave yard. I start from the top back and slide down to the left or right and take out the engines first. They made the economy really dynamic now, but the problem is that this also broke it. They are jokes. level 1. In the current game version (2.6) I hit them with a combined arms fleet consisting of 1 Carrier, 2 Destroyers, 10 Frigates, and 50 Heavy Fighters. I just flew around their system dropping satellites until one spotted one then set guidance to it.

Branch 9 Destroyer K I can handle but this beast Branch 9 Destroyer I. I wonder how do you fight this Xenon Branch 9 Destroyer I? Carriers are meant to transport fighters so the speed puts it on top. share.

The Xenon especially utilize these tactics by swarming enemy ships in large numbers of small disposable vessels, usually accompanied by one of their bigger frigates. That is a different I ship and its shield are all but invulnerable. Español - Latinoamérica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=2006686512, https://steamcommunity.com/sharedfiles/filedetails/?id=2018370110, Question about "Fires of Fate: 3.

Even though their fire-power doesn't pose a great threat to any of the bigger ships or the Albion Skunk, it is their combined efforts that make small ships dangerous. Taking them out with one Destroyer is possible (I've done it a few times by targeting turrets first, shield banks second, engines third) but very dangerous and extremely difficult. Miner ships are capable of efficiently harvesting Solid and Liquid resources from asteroids and nebulae, Large and lightly armed Builder ships able to construct stations.

With the lone exception of the Pulsar, Paranid ships make the best player ships, period, with there balanced-but-favors-speed-and-guns approach. By now, I’ve scanned dozens, no dice, and I have no idea where to look. Other combat ships like Frigates and Carriers specialise in transporting wings of smaller ships at high speeds to where they are needed while delivering modest supporting firepower. Other ships include the player Space Suit, autonomous Drone craft used by larger ships and stations and NPC mass traffic Police Vehicle ships that scan for illegal cargo which are lightly armed. Then I pop out in my space suit.. plant two bombs on the XL shield generator and watch it go boom. Nemesis Vanguards can be pretty agile if you toggle travel mode to get up speed and strafe with it off. Here's my strategy: How are you guys able to target turrets at such a distance?

Your email address will not be published. But if you get them agro on you and stay on the edge of their range, you can keep them turning and slowed down while you strip turrets to get access to an engine. By now, I’ve scanned dozens, no dice, and I have no idea where to look. There is some big space where no turrets can reach you. If I let my battleships fight it alone, my battleships win but not before losing one or two battleships, which would be roughly a 65 million credit loss.

This "Xenon Branch 9 Destroyer I" Is my worst nightmare in the game. Another shows up and its time to bounce.

© Valve Corporation. There are xenon solar power plants, find one, and you'll find those ships. I was able to figure out a strategy for effectively destroying virtually anything, including the strongest Xenon ships and the strongest Xenon defense stations.

Sort by. S: Small ships are cheap and fast but fragile with only S weapon options making them useful for dangerous tasks like exploring unknown territory or for swarming larger ships. Ships are classed into four size categories determining where and how many can dock at a docking module or ship hanger.

Fight ships range from small agile Scout craft to large and heavily armed Destroyers. In X Rebirth, K were very deadly, and were escorted by 20-30 fighters most of the time. Top. We also now have the S, a Xenon mining ship in X Rebirth, and the I, a Xenon mobile barrage missile and weapon platform in X3 and XR. Press J to jump to the feed. Repeat on the opposite side. It's very time consuming because I have to fly my nemesis over to shoot out the turrets on the Xenon Destroyer I before it destroys any of my battleships. All rights reserved. Bombers and Scavengers are specialised combat ships with a small profile which focus on missile support and piracy. best. They melt under this kind of firepower. Ships are classed into four size categories determining where and how many can dock at a docking module or ship hanger. Manage an empire or EXPLORE space in first person. Your email address will not be published. Space flies in the raw material process it directly into ships. One assumption is that these are all handy short designators agreed by the other races for ships that were purely named by the Xenon for their function and individual ID using machine code.

L: Large ships are expensive and have limited docking options but are considerably more efficient than their smaller counterparts at mining, trading and combat. I got the mission to scan a Xenon ship hauling energy cells. And 1v1 is all I can solo. Its the fastest carrier and has the most turrets. Then I take out the M turrets right in front of the destroyed engines on the sides. It was very challenging to face them. XL: Extra Large ships have limited combat options but cover specialised roles for station construction, resupplying fleets and as carriers of large S/M ship wings. Required fields are marked *, X4: Foundations – Types and Roles of Ship. Then hit up the shields and finish off the hull. Deliver - Separatist Fleet" SPOILERS. Besides the turret protecting the engines, they mostly have their turrets centralized in 4 main groups, in the front, back and either side on the rear sides.

All trademarks are property of their respective owners in the US and other countries. Small Courier ships are fast, medium sized Transporter ships offer a good mix of mobility and cargo space while large Freighter ships are good for carrying wares in bulk. Press question mark to learn the rest of the keyboard shortcuts. This destroyer whipe my Carrier destroyers in secounds. Same thing as in X3.

How do you fight Xenon Branch 9 Destroyer I? If you wipe the sector that's one thing but if you dont clear the stations the game will spawn xenon ships randomly. M: Medium ships are the most common ship type covering a diverse range of economic and military roles. As far as I know they need only energy cells to build ships so someone must be providing them... Xenon need E cells, ore and silicon. More posts from the X4Foundations community. I went in with 1 destroyer and blew up the Wharf and Shipyard, there's been no major xenon attack for hours now. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. 4 comments. Do you guys have any pointers? Now you have time to shoot it down undisturbed. There are over 60 different types of ship in X4: Foundations and with the exception of drones and Xenon ships all can be flown by the player. Wait until you fight the Xenon Battleship I. Log in or sign up to leave a comment log in sign up.

save hide report. Best carrier: Zeus. What did I just pick up. Ships built to engage other ships and stations in combat and either destroy or capture them.

I'm just guessing, but what about checking Xenon S near Xenon Shipyards? Their solar power plants never have anyone landing on them, so I don’t know really where to look.

Their solar power plants never have anyone landing on them, so I don’t know really where to look.